Hello AIG recipients!
Please check out your current titles and full paragraphs below and submit any changes via the Google form we have just sent you. We will also need your account codes and unit codes so we can pay you! The quicker you send these in the better as we're super keen to pay you before the end of 2021.
Please check the Project Title, Project Overview and participant names.
Some tips...
Project title: Try to reduce this to  less than 15 words - please choose a short title that states what the students (or the projects) are doing or producing. This should include an active verb. Example title 'Creating a narrative to pitch a design project'
Project overview: Please  change your overview so it reads in the present tense (i.e. this project supports student learning, NOT this project will support student learning)
Project 1
Building digital literacy via engineering competition 
Chong Kok Hing, Victor Bong Nee Shin & Tiong Siing Kieh 
Using Adobe Spark and Adobe Rush, engineering students create video and webpages to increase their confidence to select, learn and use appropriate technological and digital tools to achieve their desired outcomes. The learning philosophies that are embedded in this project include: constructive alignment of learning outcomes, solving real-world engineering problems, constructivist theory, and scaffolding approach.

Project 2
STEMM infographics (use this title)

STEMM infographic: Scaffolding Swinburne students’ communication and technical skills to create an infographic to address sustainability issues in Australia 
Bita Zaferanloo, Emily Cook & Dana Rezazadegan
The STEMM infographic project aims to develop Swinburne students’ communication and technical skills utilising a multidisciplinary collaborative approach using the Adobe Creative Cloud to play, risk and act as global citizens who initiate change. Swinburne students will collect STEMM data and create an infographic with sustainability impact to:  ‘Increase community knowledge by presenting an infographic aligned with The Royal Society of Victoria vision: Promoting Science in Victoria; ‘Contribute innovative ideas to the industry partner, Insurance Australia Group, vision: We make your world a safer place. 

Project 3
People Analytics and Visualisation: Creation of an HR Dashboard Prototype with Adobe XD 
Tim Bednall & Wahed Waheduzzaman 
With the increasing digitisation of the HR function as well as the use of analytics, HR professionals need to be able to communicate HR-related information about their organisation (e.g., headcount, absenteeism, turnover) quickly to managers. While this information traditionally would have been delivered via a written report, contemporary managers often access the same information using analytics dashboards. HR students have the opportunity to design a prototype interactive dashboard using the Adobe XD application. This project provides students with an authentic experience in choosing the best way to visualise and present HR-related metrics to a target audience of managers. 

Project 4
Learning to thrive in the digital world: innovating undergraduate nursing education through Adobe  
Loretta Garvey & Cath Wilson  
In this project developed and implemented innovative curriculum and associated assessment in two final year undergraduate nursing units. The project enhanced nursing students’ digital literacy via the integration of Adobe Spark and Rush for oral presentations in clinical safety and transition to practice. The outcomes promote students’ confidence and capabilities in using technology to articulately communicate their message, empowering them to thrive in the digital world and be better prepared to meet industry expectations.

Project 5
Communicating psychological theory with Adobe Spark: Applications in undergraduate and postgraduate assessment 
Ben Bullock & Chris Ludlow 
This project developed new assignments for postgraduate counselling and undergraduate psychology students to assess their skills in applying psychological theory to real-world scenarios. The Adobe Spark suite of applications are used by students in their assignments to produce evidence-based and theory-informed psychological education materials to promote behaviour change in target populations. The project developed assignments and resources to support the students’ developing technology literacy that they can then apply in professional contexts, both now and in future graduate employment.

Project 6
Collaborative Software Prototyping using Adobe XD
Karen Mok & Anh Nguyen 
This project focuses on establishing a process for software development students to create digital wireframes from paper-based ideation. The use of Adobe XD, an industry-standard prototyping tool, supports requirement gathering and basic UX/UI design. It also provides a platform for team collaboration and enhances client communication. Future potentials include expansion into cross-disciplinary collaboration across different courses.

Project 7
Demonstrating innovation capability through industry relevant digital portfolios 
Aaron Down
This project develops a student-centred portfolio assessment task for students who are required to articulate learning and demonstrate innovation capability from a diverse range of authentic learning experiences. It was embedded in Design Factory Melbourne’s Applied Innovation units and integrates both industry and academic perspectives to better understand the elements and attributes that are required from such professional portfolios. The project creates industry-ready graduates who have a strong professional brand, and are equipped with the technology literacy and communication literacy to articulate their capabilities and value to a range of graduate opportunities

Project 8
Kitchen table campus  
Joel Martin 
This project enables students to virtually navigate car-sized pieces of machinery in their own homes, using any digital device.  
It’s easy for students to understand how a power tool works as most people can access one in their personal lives.  But that’s not so much the case for a 5 ton industrial guillotine that needs to be transported on a semi trailer and costs tens of thousands of dollars!
The project augments the top 20 largest, most expensive or most scarcest equipment in Swinburne Trades and Senior Secondary programs that can be opened through Canvas.

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